﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Testcraft.Physics
{
    //interface IPhysicsBody
    //{
    //    bool IsStatic { get; set; }
    //    Vector3 Position { get; set; }
    //    BoundingBox Bounds { get; set; }
    //    Vector3 NetForce { get; set; }

    //}
}
